Omelas: The Classroom Walk is a short (5–10 minute) interactive reading of Ursula K. Le Guin's short story “The Ones Who Walk Away from Omelas” (1973). It is designed for classroom use: notice how the story directs your attention, decide where you stand, reflect, and export a report for discussion.
Quotations are brief and used for teaching under fair use. This activity does not reproduce the full story — read Le Guin's text through your authorized course source. The story © the Estate of Ursula K. Le Guin.
The scene artwork, icons, page layouts, and the ambient film loops were generated with the help of AI image & video tools and assembled into a design pack. The interactive was built with AI coding assistance (Claude). All student writing stays on your device — there are no accounts, no tracking, and no network calls during the activity.
Marc Watkins · Rhetorica Substack
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This guided walk is the short classroom pathway. There is also the full 3D walking game — explore the procedurally built city in first person and find the narrator's six voices at your own pace. Your guided-walk progress is kept either way.
Edit layout lets you drag any panel to move it and drag its gold corner to resize — adjustments are saved on this device per page. The zone overlay shows the design pack's original drop-zones.
Larger text also improves projection and read-aloud pacing.